Creative Lead |
3D Art and Modern Workflows
20+ years building games and art systems that hold up. I specialize in crafting at scale, and have built AI into the process without sanding off the personality.
My experience spans mobile hits, AAA franchises, and emerging platforms. I'm available now for senior roles where craft and modern pipelines go hand in hand.
Selected Work
Game Art
Stylized characters, game-ready models, costume production, and world building across AAA, mobile, and emerging platforms.
Explore Game Art →
Art Direction
Visual development, team direction, UI systems, live operations, and licensed campaigns for NBA Clash and NFL Clash.
Explore Art Direction →
Product Studio
Small games and apps built from concept to live product using modern tools, fast iteration, and a strong visual point of view.
Visit Product Studio →