These are solo projects built using AI-accelerated pipelines — Cursor, ComfyUI, Stable Diffusion, and ChatGPT. Some are prototypes for games I coded myself. Some are pure visual development: character systems, brand identity, and art direction done without a team or a brief. The playable versions will live at utilityinfielder.com once that site is live.

BizzyDad

Solo Project  ·  Life Management Game  ·  AI Character Direction

A life-management game concept. I developed the full character roster solo — 15 advisors, coaches, and specialists, each with a distinct personality and visual identity that reads at small portrait size. Consistent style across the full cast without a style guide document; the consistency lives in the pipeline and in the art direction calls made during generation.

BizzyDad — game concept art
BizzyDad — Concept
Calendar Sage character portrait
Calendar Sage
Captain Compass character portrait
Captain Compass
Chef Nibbles character portrait
Chef Nibbles
Coach Biff character portrait
Coach Biff
Dr. Wellbee character portrait
Dr. Wellbee
Echo character portrait
Echo
Logan Taskwell character portrait
Logan Taskwell
Marla Method character portrait
Marla Method
Mason Dwell character portrait
Mason Dwell
Ms. Samantha character portrait
Ms. Samantha
Penny Ledger character portrait
Penny Ledger
Riley Mode character portrait
Riley Mode
Sunny Quest character portrait
Sunny Quest
Telly character portrait
Telly
Whizbang Whistlestop character portrait
Whizbang Whistlestop
BizzyDad — concept art 2
BizzyDad — Concept

Dirtbagz

Solo Project  ·  Card Game  ·  AI Art Direction

A card-collecting game prototype. Dark, punky visual identity — opposite palette and tone from BizzyDad, same pipeline. I developed the splash art, background, card UI concepts, and reward screen layout independently.

Dirtbagz — splash portrait
Dirtbagz — Splash Art
Dirtbagz — game background
Background Art
Dirtbagz — card design concepts
Card Concepts
Dirtbagz — inventory screen concept
Inventory Screen
Dirtbagz — rewards screen concept
Rewards Screen

Gateaux

Solo Project  ·  Bakery Game  ·  Brand & Character Identity

A charming bakery management game concept. I developed the logo, character lineup, and environment closeup — working from a visual brief I wrote myself. The challenge was landing a warm, distinctive look that could scale from UI icons to splash art.

Gateaux — character lineup
Gateaux — Character Lineup
Gateaux — logo
Logo
Gateaux — display case closeup
Display Case

Portrait Studies

Personal Work  ·  AI Illustration  ·  Stable Diffusion

Philosophical figures as illustrated characters — Freud, Kristeva, Lacan. An exploration of how much personality and period detail can be embedded into a consistent portrait style through prompt engineering and iterative generation.

Sigmund Freud — AI illustrated portrait
Freud
Julia Kristeva — AI illustrated portrait
Kristeva
Jacques Lacan — AI illustrated portrait
Lacan